Latest Past Events
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MCET COLLEGE HyderabadJournée de l’Innovation en Génie Physique 2023 / Innovation Day in Engineering Physics 2023
Room: Salle 1035, Bldg: Pavillon Joseph-Armand Bombardier, 5155 Chemin de la Rampe , Polytechnique Montreal, Montréal, Quebec, Canada, H3T 1J4(An English version will follow) Vous êtes invités à assister au 5e Journée de l’Innovation en Génie Physique le vendredi 8 Septembre 2023. Nous vous encourageons à appliquer pour une présentation d’une durée d’environ 10 minutes, ou une affiche présentant vos plus récents résultats. Vous êtes également tous les bienvenus à venir assister à la conférence ! L'événement est gratuit et on aurat des prix pour la meilleure affiche scientifique et la meilleure preséntation. Il n'y a pas de frais d'inscription. Différentes companies basées au Quebec serônt présentes pendent la sésion d’affiches et cocktail. ---- You are invited to attend the 5th edition of the Innovation Day in Engineering Physics on Friday, September 8th, 2023. We encourage you to apply for a presentation lasting approximately 10 minutes. If you prefer, we have a poster session where you can present your most recent results. You are also all welcome to come and attend the conference! The event is free and there will be prizes for the best scientific poster and the best oral presentation. There are no registration fees. Companies based in Quebec will be present during the poster and cocktail session for networking. Co-sponsored by: Chapitre Etudiant SPIE/OPTICA - Polytechnique Speaker(s): Stephan Reuter, Nicolas Quesada Agenda: 12h30 – 13h00 : Registre et mise en place de l'affiche 13h00 – 13h10 : Présentation du chapitre étudiant SPIE/OPTICA 13h10 – 13h25 : Speaker 1 13h25 – 13h40 : Speaker 2 13h40 – 14h00 : Conférencier invité : Prof. Stephan Reuter 14h00 – 14h15 : Speaker 3 14h15 – 14h35 : Pause café 14h35 – 14h50 : Speaker 4 14h50 – 15h05 : Speaker 5 15h05 – 15h25 : Conférencier invité : Prof. Nicolás Quesada 15h25 – 15h40 : Speaker 6 15h40 – 15h55 : Speaker 7 15h55 : Fin des présentations orales 16h00 – 18h00 : Session d’afiches, réseautage avec companies basés au Quebec et cocktail 18h00 : Cérémonie de remise de prix (meilleure présentation, meilleur poster scientifique) Room: Salle 1035, Bldg: Pavillon Joseph-Armand Bombardier, 5155 Chemin de la Rampe , Polytechnique Montreal, Montréal, Quebec, Canada, H3T 1J4
CIT Summer Series – Jon Peddie – The History of Visual Magic in Computers: How Beautiful Images are Made in CAD, 3D, VR and AR
Virtual: https://events.vtools.ieee.org/m/364008This is a weekly session of the CIT Summer Series, with Jon Peddle presenting The History of Visual Magic in Computers: How Beautiful Images are Made in CAD, 3D, VR and AR : If you have ever looked at a fantastic adventure or science fiction movie, or an amazingly complex and rich computer game, or a TV commercial where cars or gas pumps or biscuits behaved liked people and wondered, “How do they do that?”, then you’ve experienced the magic of 3D worlds generated by a computer. 3D in computers began as a way to represent automotive designs and illustrate the construction of molecules. 3D graphics use evolved to visualizations of simulated data and artistic representations of imaginary worlds. In order to overcome the processing limitations of the computer, graphics had to exploit the characteristics of the eye and brain, and develop visual tricks to simulate realism. The goal is to create graphics images that will overcome the visual cues that cause disbelief and tell the viewer this is not real. Thousands of people over thousands of years have developed the building blocks and made the discoveries in mathematics and science to make such 3D magic possible, and The History of Visual Magic in Computers is dedicated to all of them and tells a little of their story. It traces the earliest understanding of 3D and then foundational mathematics to explain and construct 3D; from mechanical computers up to today’s tablets. Several of the amazing computer graphics algorithms and tricks came of periods where eruptions of new ideas and techniques seem to occur all at once. Applications emerged as the fundamentals of how to draw lines and create realistic images were better understood, leading to hardware 3D controllers that drive the display all the way to stereovision and virtual reality. Maps the history of the techniques behind science fiction movies, complex and rich computer games, and TV commercials capable of making cars, gas pumps and biscuits behave like human beings. Speaker(s): Dr. Jon Peddie, Virtual: https://events.vtools.ieee.org/m/364008