Events
Game Theory
IEEE Student Branch organized an electrifying offline event, as part of the annual tech fest of IIT Goa, Cepheus’23. The event aimed to explore the intricacies of game theory concepts through an engaging series of games.
The participants were able to showcase their decision-making skills, which were based on strategic thinking, logical reasoning, and the fundamental principles of game theory. The event was an exciting opportunity for participants to apply theoretical concepts to practical scenarios and witness their skills in action. The games not only provided an exciting and competitive atmosphere but also fostered a collaborative environment and built connections between students from different disciplines. The organizing committee of Cepheus was highly appreciated for providing a highly enthusiastic environment to work in, and the faculty of IIT Goa was also thanked for their constant support and guidance.
IEEE student branch of IIT Goa organized ‘Arduino’s Trial,’ a robotics competition designed exclusively for school students. The competition was conducted in collaboration with the Electronics and Robotics Club of IIT Goa, as a part of the Annual Technical Fest of IIT Goa, Cepheus’23.
Prior to the event, we organized a workshop on the rudiments of Arduino at two schools in Goa, where 24 teams comprising team members from grades 8 to 11, and representing 12 different schools, received hands-on training with Arduinos.
The competition served as an exceptional opportunity for the participating teams to put their fledgling Arduino skills to the test by devising and building bots to tackle a distinct problem statement. We were highly impressed by the inventive prowess and ingenuity demonstrated by these young students.
Arduino’s Trial
MATLAB Workshop
The IEEE student branch of IIT Goa was pleased to host Dr. Lokpati Tripathi, an esteemed Assistant Professor from SMCS, for a 2-day session on ‘MATLAB: An Introduction with Applications to Computational Finance’. The workshop, which was conducted in a hybrid mode on August 26, 2022, and August 27, 2022, provided a comprehensive overview of several essential topics, including matrices and arrays in MATLAB, surface and mesh plots in MATLAB, among others.
The workshop was designed to introduce attendees to the intricacies of MATLAB and its applications in computational finance. Dr. Tripathi’s expert knowledge and engaging delivery style helped make the workshop a resounding success, serving as a perfect introduction to the language and inspiring attendees to further explore its potential.
An intra-college Game Development Competition was conducted on 28th-29th November’20, wherein enthusiastic students of IIT Goa participated and demonstrated their excellent coding and creativity skills in basic programming languages: C++, JAVA, and Python. The event was presided by Dr. Sharad Sinha, Dr. Bidyadhar Subudhi, Dr. Sujit Sahoo, and Dr. Nandakumar Nambath. The event focused on the development of console-based games where the competitors had to follow one of the three themes announced at the beginning of the event. The game structure and the essential resources for each theme were provided and active participation was seen from students of all the branches and years. All the submissions were judged on the basis of originality, creativity & innovation, design, game interface, layout, and overall gameplay experience and finally, the winners of the event were recognized with a Certificate of Achievement. Read More
Code2Play
Event 1.0
The introductory event of the IEEE Student Branch (SB) of IIT Goa was organized on 17th July’20 and was conducted virtually due to the corona outbreak. The event was held under the able guidance of Dr. Sharad Sinha, Dr. Nandakumar Nambath, Dr. Sashidhar Sampathirao, and Dr. Neelakandan Rajamohan. Students were introduced to the newly established student branch by the email which marked the beginning of the event sent by the branch chairman, Prasoon Vishwakarma. The event was compromised of four tasks and the interested students were requested to form a team, of up to 4 members, with students of different branches and skills due to the eclectic nature of the event. Read More
An intercollege event conducted in IIT Goa’s first-ever tech-fest Cepheus was organized from 15th to 17th January 2020. The event was entirely virtual and based on game development using the Unity Game Engine. This event was aimed to familiarize individuals with the tools and resources of designing a game. The event comprised two themes, one for beginners and one for experienced in using the Unity platform. The uniqueness of the event attracted a large number of participants and many amazing submissions. Entries for both the themes were judged and awarded separately based on the Completion, Originality, Creativity, Design, Bugs, Game Interface, Layout, and Overall Gameplay Experience. Finally, the event concluded successfully along with the conclusion of tech-fest Cepheus. Read More